Maybe she's just sick of people writing to her about Toonstruck and automatically deletes any emails about it . We could fool her by making the title of the email "you have won the lottery" or somthing .
I did some digging around on linkedin and found two people who DEFINITELY worked on Toonstruck. However, due to the nature of linkedin, I cannot know their names or their emails until they are "part of my network" . So the only option is to send them a message through linkedin and hope that they check their account regularly. I'm sending them messages now to see if they can offer us any assistance or can put us in contact with anyone that can.
Ok, scratch that idea. I can only send them a message if i pay $24 per month for a premium account. If they revealed their names then we could search for their personal websites, but they don't... Soooo close.
Lead Designer - Richard Hare Designer - Jennifer McWilliams Lead Programmer - Gary Priest Lead Programmer - Doug Hare Programmer - Michael Gater Programmer - Kevin Olson Art Director - Bil Skirvin Character Designer - John Piampiano Producer - Ron Allen Producer - Dana Hanna Executive Producer - David Bishop
If I find any emails, I will edit this post and put the email by the name of the person.
Hey last day I found the message Laura Janczewski answered me time ago, it doesn't say much new but... : "There is no Toonstruck 2, but someone wrote me looking for information on what happened to Virgin Interactive so they could make a sequel (second part).
It was so long ago that I don't remember what the story line was supposed to be to finish the game. I got so many versions of the game document--it was constantly being revised over the whole development of the game. I never even thought about saving it, I was just so tired of it at that time.
You could try to ask it's author, the game designer on Toonstruck, but I believe he's been asked already, and probably won't publicly release it because of legal issues and because he has no interest in it anymore. He is now a CCO (like a CEO) But good luck trying to contact him about it--he in charge of like nine studios and some 500 employees, so I would guess he's too busy for it.
And I also found an answer to a message I sent in youtube to a suposed member of the ToonStruck's development team, it doesn't tell much new too but it's a new contact than can be asked again: "Hi there, I was one of the development team for Toonstruck, I'm glad you liked it. Unfortunately, the games wasnt successful enough financially for us to do a second one, which was a shame becasue we loved working on it.