Due to the fact, that Dapedro finished his PAK Exporter, I was able to find out some deleted scenes .
It's really interesting what the Authors wanted to create but didn't do for the final game. Furthermore: I found many deleted Items and combinations and of course there are some of the items which were intended to be used in the second Part.
Here are some Examples (to be continued I hope ^^):
(BARNIN1.PAK): - dont know if the scene is new but in this Pak file, there is an animation where flux jumps into the heap of straw
(DUNGEON.PAK): - The Scene in the Dungeon where Drew needs to escape out of the Prison. - It seems as if the Creators had the idea, that the pig would have a vacuum cleaner, and he is using it to clean up the place. If drew wants out of the Cell, he has to turn the switch on the vacuum cleaner from "vacuum" to "blow". After that, the pig looks into the tube of the vacuum cleaner and gets shot by a dust cloud. - furthermore they wanted to put the yellow crystal / the golden key for the cell under the doormat. - the pig has a gasmask! cant think of a way how this could fit into the scene.
(LOCAL.PAK) - there is a ppicture of a knife.
(ONETIME.PAK) - There are some items and dialog icons which werent used in the game. there are some items which were meant to be used in Toonstruck 2 (nice )
(RANDDBL.PAK) - Here are some of the unused Items.
(DUNGEON.PAK): - The Scene in the Dungeon where Drew needs to escape out of the Prison. - It seems as if the Creators had the idea, that the pig would have a vacuum cleaner, and he is using it to clean up the place. If drew wants out of the Cell, he has to turn the switch on the vacuum cleaner from "vacuum" to "blow". After that, the pig looks into the tube of the vacuum cleaner and gets shot by a dust cloud. - furthermore they wanted to put the yellow crystal / the golden key for the cell under the doormat. - the pig has a gasmask! cant think of a way how this could fit into the scene.
In fact, I've heard that this can actually happen in the game, if you get caught by the guards while exploring the castle. See this walkthrough for details.
Zitat von unterbuchse there are some items which were meant to be used in Toonstruck 2
I couldn't find anything. Do you mean the "INVENTRY.caf" file? If yes, how can I return the colours to normal?
Had a look at onetime. It shows everything that can be added to inventory. I wonder if this is everything that could be used in both parts or only part of it. Either way it shows that at some point Drew acquires Lugnut's helmet and Feedback's megaphone. I think we touched on this before and said it was for Van Gogh...
my thoughts about this were, that when the game was cutted in two parts, they just "deleted" out the scenes that wouldnt show up in the game but the few files that were important for both games (the walking animations, inventory etc) werent altered / deleted because that would have changed the complete counting system. i mean the unused items arent the last ones in the file. they are between the used ones and so, the deletion of those items would have changed the whole enumeration
One of our Project Members wrote a Programm with which you can open the Toonstruck .Pak file format. So you can directly see the contents of the files without extraction etc.
you just need a copy of toonstruck and then you can open all the .Pak files.